As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to shift your chips safely around the board to your inside board while at the same time your opponent shifts their chips toward their inner board in the opposing direction. With opposing player checkers moving in opposing directions there is going to be conflict and the need for specific tactics at particular times. Here are the two final Backgammon plans to complete your game.
The Priming Game Plan
If the goal of the blocking tactic is to slow down the opponent to shift their chips, the Priming Game tactic is to absolutely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he/she at all tries to escape the wall. The trap of the prime can be setup anywhere between point two and point 11 in your board. After you’ve successfully constructed the prime to stop the activity of the opponent, the competitor doesn’t even get a chance to toss the dice, that means you shift your chips and toss the dice yet again. You will win the game for sure.
The Back Game Plan
The objectives of the Back Game tactic and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to improve your chances of winning, but the Back Game technique utilizes different techniques to achieve that. The Back Game technique is commonly utilized when you’re far behind your competitor. To participate in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partially the outcome of the dice roll.
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