In astonishingly general terms, there are 3 fundamental tactics used. You need to be agile enough to switch techniques quickly as the course of the game unfolds.
The Blockade
This is comprised of assembling a 6-thick wall of checkers, or at least as deep as you might manage, to block in the competitor’s pieces that are located on your 1-point. This is considered to be the most acceptable procedure at the begining of the game. You can build the wall anywhere between your 11-point and your two-point and then move it into your home board as the game progresses.
The Blitz
This consists of closing your home board as quickly as as you can while keeping your competitor on the bar. For example, if your opposer rolls an early two and shifts one piece from your 1-point to your three-point and you then toss a 5-5, you can play 6/1 6/1 8/3 8/3. Your opponent is then in big-time dire straits taking into account that they have 2 checkers on the bar and you have closed half your inside board!
The Backgame
This strategy is where you have two or more pieces in your competitor’s home board. (An anchor is a point occupied by at a minimum 2 of your checkers.) It must be employed when you are decidedly behind as it greatly improves your circumstances. The better locations for anchor spots are towards your competitor’s smaller points and either on adjacent points or with a single point separating them. Timing is integral for a competent backgame: after all, there is no point having 2 nice anchor spots and a solid wall in your own inner board if you are then required to dismantle this right away, while your opposer is moving their pieces home, owing to the fact that you don’t have any other additional pieces to move! In this situation, it is better to have checkers on the bar so that you might preserve your position up until your competitor gives you a chance to hit, so it will be a good idea to attempt and get your competitor to get them in this case!
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