As we have dicussed in the previous article, Backgammon is a casino game of skill and good luck. The aim is to shift your checkers safely around the game board to your inner board and at the same time your opposition shifts their checkers toward their home board in the opposing direction. With competing player chips shifting in opposing directions there is bound to be conflict and the need for specific strategies at particular times. Here are the last two Backgammon plans to finish off your game.
The Priming Game Plan
If the aim of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game strategy is to completely block any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if he/she ever tries to escape the wall. The ambush of the prime can be built anyplace between point two and point eleven in your game board. After you have successfully built the prime to prevent the movement of the competitor, the opponent doesn’t even get a chance to toss the dice, and you shift your checkers and roll the dice again. You will be a winner for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game strategy are similar – to harm your competitor’s positions in hope to improve your odds of succeeding, but the Back Game technique relies on seperate tactics to do that. The Back Game technique is generally utilized when you are far behind your competitor. To play Backgammon with this technique, you have to hold two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partly the result of the dice roll.
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